Showing posts with label Digital. Show all posts
Showing posts with label Digital. Show all posts

Wednesday, 17 August 2011

How to jump-start a car

How to jump-start a car

Jump Starter

Somewhere in the street because of the battery is not an unusual scenario for most motorists stranded. And if you're already there, it is likely that can happen to you again. If you can type, leaving the only friendly people to jump start the car for you, then it is time to change things. Learning to jump start the vehicle is easy with these steps.

1 The things ready. To restart the car, you must have jumper cables, safety glasses and a car, a fully charged batteryBattery voltage similar to that of the rest of the dead car battery. Although not necessary, you can use a wire brush and rubber gloves.

2 Check the battery. The batteries are electrolyte solution of sulfuric acid. Keep this in mind: Do not jump the batteries start with JumpStart or frozen solution, when the battery is frozen. It could explode the battery. You can check if the electrolyte solution freezes or removing the removable vent caps in some batteries.And if you are cracks in the battery casing is non-start. Instead, you buy a new one.

3 Make sure the batteries in the car is the same voltage. Make sure that the two cars are not touching and that any ignition is turned off.

4 Study of the battery. A battery has two poles. Should be marked as positive (+) and the other end is negative (-). You could really say what the positive since it is often with a lid and a bunch of wires while to comethe negative is exposed to one with a black cord.

5 cable link to a particular order. With the help of a cable, attach one end to the positive terminal of the battery, while the other point, that the same cable to be connected to the positive terminal of the other vehicle. Using a different cable, connect one end back to the start of the vehicle less, while the other end, the vehicle is equipped with a dead battery, especially for its engine block.

6 Prepareand stay away from the hood of the car. Contact your cigarettes if you are smoking. Wear safety glasses always know how to do it. Start with the operation of the vehicle's battery.

7 Leave for 5 minutes. Then you start the vehicle, which was not leaving. Every time that does not work, wait a bit 'more before you do it again. But still, if it does not start, it's time to call a tow truck.

8 Remove all the links in reverse order when they are attacked.

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Sunday, 7 August 2011

Great Price DieHard 71988 1150 Peak Amps 22AH Jump Starter / Portable AC-DC &

DieHard 71988 1150 Peak Amps 22AH Jump Starter / Portable AC-DC & Review


Click To Buy Best Price from Amazon

Product Feature

  • 1150 Peak Amps for instant jump starting
  • Digital display - USB port - Jumper clips with cables
  • (2) 12VDC receptacles - (2) AC outlets - (2) built-in area lights
  • 150 psi air compressor and high-resolution gauge - 1000mA wall charger
  • Air inflator/deflator -Air hose and assorted air adapters-

Product Overview

Emergency power at home or on the road! Portable Power's 1150 Peak Amps jump starts 12-volt vehicles and powers 12-volt DC lights and other devices. The DieHard 71988 includes two 12-volt DC power outlets to provide up to 50 hours of DC power for accessories and two built-in lights. Inflate/deflate air mattresses with the built-in air inflator/deflator or pump up car tires and sports balls with built-in 150 PSI air compressor—the DieHard 71988 is extremely versatile.

Two AC outlets power up to 400 watts of household power for small electronic appliances/devices. With the use of the fast 1000mA wall charger, the internal circuitry recharges the internal 22Ah DieHard AGM battery then switches to float-mode monitoring so full power is available when you need it! Includes battery cables, pressure gauge, hoses and adapters, male-to-male accessory plug, door for battery replacement.

Features:

  • 1150 Peak Amps for instant jump starting
  • 22Ah DieHard battery absorbed glass mat, user-replaceable, non-spillable
  • ON/OFF switch puts power to the clamps for jump starting and USB port
  • Digital display
  • Two 12-volt DC receptacles
  • Two AC outlets
  • Two built-in area lights
  • 5-volt USB port
  • 150 psi air compressor and high-resolution gauge
  • Assorted nozzles
  • Air inflator/deflator
  • Air hose and assorted air adapters
  • Male-male 12-volt accessory cable
  • 1000mA wall charger
  • Jumper clips with cables
  • Carrying handle
  • Battery Charger Type: Booster

What's In The Box:

  • DieHard 71988 1150 Peak Amps 22-AH Jump Starter / Portable AC-DC Power Source

Read More ...



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Friday, 22 July 2011

waw as a zombie mod w / USB

waw as a zombie mod w / USB Video Clips. Duration : 2.30 Mins.


This is the persoin I got this information from the mod-vido www.youtube.com and here is Dowload: Save Game: www.mediafire.com/?sw8gs4sy256q865 modioi: www.megaupload.com/?d=FFSEWLFP usbxtafgui_v44: www. ? need megaupload.com / d = U4AW2VNB What: 1.Usb flash drive (1 gig more) 2.Xbox 360 (Duhh) (not updated) 3.A modded savegame 4.Modio 5.usbxtafgui_v44 WaW step: 1. WaW Load and start a new campaign solo second when you press the "Save" button at the top and then start saving, and the third stop for the dashboardBrett 4 System memory settings of your hard disk ~ ~ ~ ~ Games Call of Duty: World at War 5 You should see the game as you click on it and move it to USB (make sure it is configured!) Computer Step: 1 Open usbxtafgui_v44 go to File Open ~ ~ First Drive USB data partition E00 ~ ~ ~ ~ 00000001 4156081C content folder folder folder 2 Drag the game save to a new folder 3 Download the modded savegame and put it on your desktop Opened 4 5 modioi Drag the savegame and not moddedSavegame converted (in the new folder!) 6 Copy the profile ID and put it in Game 7 Save modded Copy the ID of the device and put it in modded savegame 8 resign and reshaping modded savegame 2 times 9 Delete the rescue usbxtafgui_v44 the game and then drag the modded savegame nearby, by Step Xbox: 1 The system settings ~ ~ ~ ~ Keep Memory Unit Games Call of Duty: World at War ~ Move the save back to your hard drive (if it is not because we do not do something,right! 2) ...

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